<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5370788519063590356</id><updated>2011-11-28T01:26:11.246+01:00</updated><title type='text'>Old PC games vs. the new ones</title><subtitle type='html'>This blog is made to prove that graphic is not as essential in games, as many thinks... Almost every game today is focused mainly on graphic, while gameplay is on second place. How sad for us, gamers...</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-7059725296776824121</id><published>2007-03-16T19:53:00.000+01:00</published><updated>2008-12-10T12:04:37.060+01:00</updated><title type='text'>Elasto Mania (a.k.a. ELMA)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/Rfrrg_f3iGI/AAAAAAAAAFA/Sat82O-VvOo/s1600-h/Elasto_mania.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 265px; height: 199px;" src="http://3.bp.blogspot.com/_texgjQxS2kk/Rfrrg_f3iGI/AAAAAAAAAFA/Sat82O-VvOo/s320/Elasto_mania.png" alt="" id="BLOGGER_PHOTO_ID_5042601684828129378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;In this game, you ride a bike, and you need to pick up apples. I know, it sounds weird, but it's very funny! Your only enemy is physics. There are many levels, and you can create your own with level editor that comes with game. Graphic isn't anything special, but that's not important with this kind of games. Only bad thing is that the game is shareware. Good thing: it's not limited. You have about 18 levels. But it's not expensive, only 9$. I heard some rumors that game become free, so I'll check this. If it's true, I'll upload full version soon.&lt;br /&gt;&lt;br /&gt;Size: 1.08 MB&lt;br /&gt;Rate: &lt;span style="color: rgb(255, 0, 0);"&gt;9.5/10&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Download it  &lt;span style="font-size:130%;"&gt;&lt;a href="http://www2.webng.com/M1los/ELMA.zip"&gt;HERE&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-7059725296776824121?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/7059725296776824121/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=7059725296776824121' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/7059725296776824121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/7059725296776824121'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/03/elasto-mania-aka-elma.html' title='Elasto Mania (a.k.a. ELMA)'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_texgjQxS2kk/Rfrrg_f3iGI/AAAAAAAAAFA/Sat82O-VvOo/s72-c/Elasto_mania.png' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-2468723635412476948</id><published>2007-03-12T22:06:00.000+01:00</published><updated>2008-12-10T12:04:37.544+01:00</updated><title type='text'>Pirates: Battle for the Caribbean</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/RfXKJPf3iFI/AAAAAAAAAE4/g4QGLKSavhY/s1600-h/pirati.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 222px; height: 177px;" src="http://3.bp.blogspot.com/_texgjQxS2kk/RfXKJPf3iFI/AAAAAAAAAE4/g4QGLKSavhY/s320/pirati.JPG" alt="" id="BLOGGER_PHOTO_ID_5041157618038966354" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I heard about this game about one month ago, and madness lasted for about two weeks. You choose between British and pirate captain. Then a fortress is given to you, from where you need to destroy enemy ships. Type of missions will vary from destroying all enemy ships, destroying marked enemy ships and saving friendly ships. Very interesting is upgrading your fortress. You can speed up your cannon balls, increase damage, add more health...&lt;br /&gt;When you complete campaigns, you can try "Survival mode". Name says all...          &lt;br /&gt;Anyway, this game is certainly worth playing. At least you will have fun for a couple of days.&lt;br /&gt;One more plus: Game is free ;)&lt;br /&gt;&lt;br /&gt;Size: About 9 MB&lt;br /&gt;To download, click &lt;a href="http://www2.webng.com/M1los/pirates_c.zip"&gt;HERE&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-2468723635412476948?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/2468723635412476948/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=2468723635412476948' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2468723635412476948'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2468723635412476948'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/03/pirates-battle-fo-caribbean.html' title='Pirates: Battle for the Caribbean'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_texgjQxS2kk/RfXKJPf3iFI/AAAAAAAAAE4/g4QGLKSavhY/s72-c/pirati.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-1887597481775841745</id><published>2007-03-04T23:06:00.000+01:00</published><updated>2007-03-04T23:08:11.961+01:00</updated><title type='text'>Important note</title><content type='html'>Soon I will upload some  freeware and abandonware games, which are my favorites, to this blog!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-1887597481775841745?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/1887597481775841745/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=1887597481775841745' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/1887597481775841745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/1887597481775841745'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/03/important-note.html' title='Important note'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-2284404031901358663</id><published>2007-03-02T15:51:00.000+01:00</published><updated>2008-12-10T12:04:37.853+01:00</updated><title type='text'>8. Medal of Honor: Allied Assault vs. Medal of Honor: Pacific Assault</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;a) MoH: Allied Assault &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;&lt;i style=""&gt;Allied Assault &lt;/i&gt;is originally ported from PS, which&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_texgjQxS2kk/Reg7ajSLAoI/AAAAAAAAAEg/juiWTHcSVrE/s1600-h/mohaa.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://4.bp.blogspot.com/_texgjQxS2kk/Reg7ajSLAoI/AAAAAAAAAEg/juiWTHcSVrE/s320/mohaa.jpg" alt="" id="BLOGGER_PHOTO_ID_5037341510547997314" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; promises no good. B&lt;/span&gt;&lt;span style="font-size:16;"&gt;ut fear not, noble gamers! This game is almost the best FPS ever made&lt;/span&gt;&lt;span style="font-size:16;"&gt; for PC (ported, I mean, but who cares), except &lt;i style=""&gt;Call of Duty&lt;/i&gt;, maybe, but that’s other story...&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;Your first mission is in &lt;st1:place st="on"&gt;Africa&lt;/st1:place&gt;, when you need to retake one town from Germans. Almost all missions are designed in same way, and they&lt;/span&gt;&lt;span style="font-size:16;"&gt; are linear and scripted. For example, your teammates will die when the game says so, and you can’t save them (how &lt;i style=""&gt;undemocratic...&lt;/i&gt;). Exception is&lt;/span&gt;&lt;span style="font-size:16;"&gt; third mission, &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;&lt;i style=""&gt;Omaha&lt;/i&gt;&lt;/st1:place&gt;&lt;/st1:city&gt;&lt;i style=""&gt; beach&lt;/i&gt;. You, like many others, need to charge upon enemy bunkers and kill all&lt;/span&gt;&lt;span style="font-size:16;"&gt; Nazi’s. You even can feel small part of chaos that was present there... wow...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;One more flaw is that your soldiers (teammates) will always die, leaving you to kill&lt;/span&gt;&lt;span style="font-size:16;"&gt; hordes of Germans. Where is reality here? O, shit...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;8/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) MoH: Pacific Assault&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;span style=""&gt;       &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;i style=""&gt;&lt;span style="font-size:16;"&gt;Pacific Assault &lt;/span&gt;&lt;/i&gt;&lt;span style="font-size:16;"&gt;is made in 2004, and it was horribly demanding game, but didn’t&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/Reg8MTSLApI/AAAAAAAAAEo/Ncw7fnvQwqQ/s1600-h/mohpa.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://3.bp.blogspot.com/_texgjQxS2kk/Reg8MTSLApI/AAAAAAAAAEo/Ncw7fnvQwqQ/s320/mohpa.jpg" alt="" id="BLOGGER_PHOTO_ID_5037342365246489234" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; bring any revolutionary and new with it. Only some fancy effects. Battlefield is now on pacific islands, and there is one bad thing with it: boring exteriors. Green. Green. Wherever you turn, only GREEN. Man, I went insane in these jungles... &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;Combat system is pretty bad. It’s somewhat boring (with exceptions), soldiers are to immune to ammunition and ammo is spent unusually quickly. Weird...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;Most interesting missions are in the beginning , when you control a boat, and somewhere in the middle of the game, when you control a plane. Rest is boring.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;Rate: &lt;span style="color: rgb(255, 0, 0);"&gt;6/10&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-2284404031901358663?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/2284404031901358663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=2284404031901358663' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2284404031901358663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2284404031901358663'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/03/medal-of-honor-allied-assault-vs-medal.html' title='8. Medal of Honor: Allied Assault vs. Medal of Honor: Pacific Assault'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_texgjQxS2kk/Reg7ajSLAoI/AAAAAAAAAEg/juiWTHcSVrE/s72-c/mohaa.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-400562303749289549</id><published>2007-03-02T14:25:00.000+01:00</published><updated>2008-12-10T12:04:38.224+01:00</updated><title type='text'>7. Tropico vs. Tropico 2: Pirate Cove</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;a) Tropico&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;Most of us think it’s easy to be&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_texgjQxS2kk/ReXW9Y3Ex-I/AAAAAAAAAEI/yh_Fzo9shuo/s1600-h/tropico.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 290px; height: 217px;" src="http://1.bp.blogspot.com/_texgjQxS2kk/ReXW9Y3Ex-I/AAAAAAAAAEI/yh_Fzo9shuo/s320/tropico.jpg" alt="" id="BLOGGER_PHOTO_ID_5036668108417583074" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; a president. But when you start&lt;/span&gt;&lt;span style="font-size:16;"&gt; playing&lt;/span&gt;&lt;span style="font-size:16;"&gt; &lt;i style=""&gt;Tropico&lt;/i&gt;, you will&lt;/span&gt;&lt;span style="font-size:16;"&gt; certainly change your mind. Regardless of any other stated victory condition, the main goal of &lt;i&gt;Tropico&lt;/i&gt; is to stay in power–if the island's populace disapprove of the player's&lt;/span&gt;&lt;span style="font-size:16;"&gt; actions, they may vote their leader out of office, or even stage a coup d'état (revolt). On the other side, if &lt;st1:place st="on"&gt;&lt;st1:country-region st="on"&gt;USA&lt;/st1:country-region&gt;&lt;/st1:place&gt; or SSSR don’t like the way you control your&lt;/span&gt;&lt;span style="font-size:16;"&gt; banana republic, they will launch an invasion on your island. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;You are given absolute control of your island. To earn money, you can base you economy on&lt;/span&gt;&lt;span style="font-size:16;"&gt; tourism, industry or raw materials export (wood, coal...). You can manipulate your population as you want (imprison, eliminate, etc...) through &lt;i style=""&gt;edicts&lt;/i&gt;. Edicts&lt;/span&gt;&lt;span style="font-size:16;"&gt; can affect your population positively or negatively, depends on which edict you use.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;That’s it. Now excuse me, I’m&lt;/span&gt;&lt;span style="font-size:16;"&gt; going to cry, because my CD is destroyed...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;9.5/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) Tropico 2: Pirate Cove&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;In &lt;i style=""&gt;Tropico&lt;/i&gt;, you controlled banana republic. Instead of it, in &lt;i style=""&gt;Tropico 2&lt;/i&gt; you are given control of pirate nest! Earning&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/ReXXJ43Ex_I/AAAAAAAAAEQ/Ymsvz_Y5LBA/s1600-h/tropico2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://3.bp.blogspot.com/_texgjQxS2kk/ReXXJ43Ex_I/AAAAAAAAAEQ/Ymsvz_Y5LBA/s320/tropico2.jpg" alt="" id="BLOGGER_PHOTO_ID_5036668323165947890" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; money is now&lt;/span&gt;&lt;span style="font-size:16;"&gt; completely different. Now you need to raid settlements with your ship(s), to earn your profit. But micromanagement from &lt;i style=""&gt;Tropico&lt;/i&gt; is still present. You must make weapons for your pirates and keep them happy. There are two types of habitants on your island: pirates, who you need for raids and guarding, and captives, who you need for laboring. Each of them are essential, so you need to carefully balance their happiness. You use two factors to make them happy: &lt;i style=""&gt;anarchy&lt;/i&gt;, that makes pirates happy but doesn’t affect good on captives, and &lt;i style=""&gt;order&lt;/i&gt;, that makes captives happy, but make pirates nervous. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;The game is pretty harder than &lt;i style=""&gt;Tropico&lt;/i&gt;, and it is rather complicated to successfully raise your island&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;9/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-400562303749289549?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/400562303749289549/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=400562303749289549' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/400562303749289549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/400562303749289549'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/7-tropico-vs-tropico-2-pirate-cove.html' title='7. Tropico vs. Tropico 2: Pirate Cove'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_texgjQxS2kk/ReXW9Y3Ex-I/AAAAAAAAAEI/yh_Fzo9shuo/s72-c/tropico.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-3606682505423547135</id><published>2007-03-01T19:30:00.000+01:00</published><updated>2008-12-10T12:04:38.668+01:00</updated><title type='text'>6. Blitzkrieg versus Blitzkrieg 2</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:26;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;a) Blitzkrieg&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;span style=""&gt;       &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:16;"&gt;Blitzkrieg is a Real&lt;/span&gt;&lt;span style="font-size:16;"&gt;-Time&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_texgjQxS2kk/ReNZxo3Ex8I/AAAAAAAAADw/GlbWwx-_2VQ/s1600-h/blitzkrieg.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://4.bp.blogspot.com/_texgjQxS2kk/ReNZxo3Ex8I/AAAAAAAAADw/GlbWwx-_2VQ/s320/blitzkrieg.jpg" alt="" id="BLOGGER_PHOTO_ID_5035967517647226818" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; strategy game, happening in&lt;/span&gt;&lt;span style="font-size:16;"&gt; WW2. You can choose three sides to fight with: Germans, Allies and Soviets. There are 20 historical battles to fight, and several secondary battles. In each&lt;/span&gt;&lt;span style="font-size:16;"&gt; mission you are given specific number of troops, which you must use to defeat the enemy. There aren’t any barracks or base buildings to make a cannon fodder, so you must plan each&lt;/span&gt;&lt;span style="font-size:16;"&gt; move carefully! I believe that’s the best part of game. Reinforcements may com from time to time, but taking risks isn’t a very good idea. Each&lt;/span&gt;&lt;span style="font-size:16;"&gt; mistake is paid dearly, so take care of your troops! It’s the key to success. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;There are many massive battles, so it’s great pleasure to watch a&lt;/span&gt;&lt;span style="font-size:16;"&gt; fireworks across the battlefield. You must try it, to believe it!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;9.5/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt; &lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) Blitzkrieg 2&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:16;"&gt;This is pretty good game, but&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_texgjQxS2kk/ReNYo43Ex7I/AAAAAAAAADg/D46nvuktsaY/s1600-h/blitzkrieg2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 290px; height: 217px;" src="http://1.bp.blogspot.com/_texgjQxS2kk/ReNYo43Ex7I/AAAAAAAAADg/D46nvuktsaY/s320/blitzkrieg2.jpg" alt="" id="BLOGGER_PHOTO_ID_5035966267811743666" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; only if you don’t have original &lt;i style=""&gt;Blitzkrieg&lt;/i&gt; installed. The game is classic RTS WW2 game with fancy graphic (but I don’t like it), new interface and that’s it. There are about 3x more missions than in &lt;i style=""&gt;Blitzkrieg&lt;/i&gt;, and that’s positive side. Negative side is that all of them are somewhat same. You must conquer something, or defend something, and that’s it. Another negative side is that corpses are disappearing. WTF? They are DISAPPEARING? In BLITZKRIEG? That means that few minutes after battle, no signs of it will left. Just craters in ground, but that’s not it! That and soldiers are moving somewhat weird...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate:&lt;span style="color:red;"&gt; 7/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-3606682505423547135?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/3606682505423547135/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=3606682505423547135' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/3606682505423547135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/3606682505423547135'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/6.html' title='6. Blitzkrieg versus Blitzkrieg 2'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_texgjQxS2kk/ReNZxo3Ex8I/AAAAAAAAADw/GlbWwx-_2VQ/s72-c/blitzkrieg.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-5689771663113395765</id><published>2007-02-28T20:00:00.000+01:00</published><updated>2008-12-10T12:04:38.960+01:00</updated><title type='text'>5. Black &amp; White versus Black &amp; White 2</title><content type='html'>&lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;a) Black &amp; White&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;This is really interesting and&lt;/span&gt;&lt;span style="font-size:16;"&gt; innovative PC game. You are a&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_texgjQxS2kk/ReNbXo3Ex9I/AAAAAAAAAD8/sZMcXhFFzpU/s1600-h/blackandwhite.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 285px; height: 214px;" src="http://4.bp.blogspot.com/_texgjQxS2kk/ReNbXo3Ex9I/AAAAAAAAAD8/sZMcXhFFzpU/s320/blackandwhite.jpg" alt="" id="BLOGGER_PHOTO_ID_5035969269993883602" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; god, and your task is to bring down evil god, Nemesis, who wants to take control over the&lt;/span&gt;&lt;span style="font-size:16;"&gt; universe. There are five worlds. Each of them consist of bunch of villages, which you need to conquer, neither good or evil way. I personally favor evil way, because it’s easier and more&lt;/span&gt;&lt;span style="font-size:16;"&gt; cool than good way, which is really boring. Best way is to find some rocks, and start practicing marksmanship... There is no&lt;/span&gt;&lt;span style="font-size:16;"&gt; better feeling...&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color: rgb(255, 0, 0);"&gt;9/10&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) Black &amp; White 2&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;span style=""&gt;       &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:16;"&gt;Ehm... You know the drill. Pixel Shaders, fancy graphics... And&lt;/span&gt;&lt;span style="font-size:16;"&gt; bingo! They ruined the game. I really don’t get it. First game was great. Second sucks. Why? Why does&lt;/span&gt;&lt;span style="font-size:16;"&gt; every game need Pixel Shaders? Are they really necessary? This game become just like any other RTS. Except you&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/Rd-IrMXxWpI/AAAAAAAAADI/XE2VndLVb_g/s1600-h/blackandwhite2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 246px; height: 187px;" src="http://3.bp.blogspot.com/_texgjQxS2kk/Rd-IrMXxWpI/AAAAAAAAADI/XE2VndLVb_g/s320/blackandwhite2.jpg" alt="" id="BLOGGER_PHOTO_ID_5034893184060185234" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; have a hand instead of pointer... Some things are pointless. Why do God need an army of mortals? Why do God need walls? To protect himself? From who? He is IMMORTAL! To protect his people? He’s a GOD, dammit, real God doesn’t need a wall to protect something. When I played first B&amp;W, sometimes I really thought I am a god. The gameplay was so... specific. And this junk... It’s not B&amp;amp;W. It’s a crap.&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color: rgb(255, 0, 0);"&gt;6/10&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-5689771663113395765?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/5689771663113395765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=5689771663113395765' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/5689771663113395765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/5689771663113395765'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/5.html' title='5. Black &amp; White versus Black &amp; White 2'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_texgjQxS2kk/ReNbXo3Ex9I/AAAAAAAAAD8/sZMcXhFFzpU/s72-c/blackandwhite.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-8289405481849552033</id><published>2007-02-27T20:53:00.000+01:00</published><updated>2008-12-10T12:04:40.111+01:00</updated><title type='text'>4. Stronghold versus Stronghold 2</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;span style="font-size:16;"&gt;It’s the first RTS I’ve played&lt;/span&gt;&lt;span style="font-size:16;"&gt; that focused more on&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_texgjQxS2kk/Rd9Ha8XxWiI/AAAAAAAAAB4/Gixq59ygwDk/s1600-h/Stronghold.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 221px; height: 177px;" src="http://2.bp.blogspot.com/_texgjQxS2kk/Rd9Ha8XxWiI/AAAAAAAAAB4/Gixq59ygwDk/s320/Stronghold.jpg" alt="" id="BLOGGER_PHOTO_ID_5034821436631505442" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; &lt;i style=""&gt;micromanagement&lt;/i&gt;, than figh&lt;/span&gt;&lt;span style="font-size:16;"&gt;t.&lt;/span&gt;&lt;span style="font-size:16;"&gt; And it had the most interesting micromanagement I ever seen.&lt;/span&gt;&lt;span style="font-size:16;"&gt; For Example, to have bread,&lt;/span&gt;&lt;span style="font-size:16;"&gt; you need to build &lt;i style=""&gt;wheat farm&lt;/i&gt;,&lt;/span&gt;&lt;span style="font-size:16;"&gt; from where you will get wheat.&lt;/span&gt;&lt;span style="font-size:16;"&gt; Then, you need &lt;i style=""&gt;Windmill&lt;/i&gt;, to make flavor.&lt;/span&gt;&lt;span style="font-size:16;"&gt; Finally, you must&lt;/span&gt;&lt;span style="font-size:16;"&gt; build &lt;i style=""&gt;Bakery&lt;/i&gt;, to make bread from flavor. Nice,&lt;/span&gt;&lt;span style="font-size:16;"&gt; isn’t it? I was amazed by ability to place&lt;/span&gt;&lt;span style="font-size:16;"&gt; troops on walls. That was reality! Even now, after almost&lt;/span&gt;&lt;span style="font-size:16;"&gt; a year, I can see&lt;/span&gt;&lt;span style="font-size:16;"&gt; hundreds of Rat’s troops&lt;/span&gt;&lt;span style="font-size:16;"&gt; charging on my castle, and hundreds of m&lt;/span&gt;&lt;span style="font-size:16;"&gt;y archers defending castle... Man,&lt;/span&gt;&lt;span style="font-size:16;"&gt; that was a battle! &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;Your opponents&lt;/span&gt;&lt;span style="font-size:16;"&gt; are a scum&lt;/span&gt;&lt;span style="font-size:16;"&gt; with funny names:&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;-&lt;span style=""&gt;         &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size:16;"&gt;The Rat&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Real name: Duc de Puce&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;Biography: The Rat was raised as an only child in lands&lt;/span&gt;&lt;span style="font-size:16;"&gt; belonging to the&lt;/span&gt;&lt;span style="font-size:16;"&gt; Puce family.&lt;/span&gt;&lt;span style="font-size:16;"&gt; The duke showed his mother&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/Rd9HkMXxWjI/AAAAAAAAACA/k8Qco-l4KN0/s1600-h/rat.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 170px; height: 199px;" src="http://3.bp.blogspot.com/_texgjQxS2kk/Rd9HkMXxWjI/AAAAAAAAACA/k8Qco-l4KN0/s320/rat.jpg" alt="" id="BLOGGER_PHOTO_ID_5034821595545295410" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; favour&lt;/span&gt;&lt;span style="font-size:16;"&gt; ensuring that she never paid taxes and always had&lt;/span&gt;&lt;span style="font-size:16;"&gt; enough to get by.&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;One day a messenger cam&lt;/span&gt;&lt;span style="font-size:16;"&gt;e to&lt;/span&gt;&lt;span style="font-size:16;"&gt; the door with some very&lt;/span&gt;&lt;span style="font-size:16;"&gt; surprising news. It was revealed that his father was the same Duc de Puce who his mother had once worked&lt;/span&gt;&lt;span style="font-size:16;"&gt; for a&lt;/span&gt;&lt;span style="font-size:16;"&gt;s a serving wench.&lt;/span&gt;&lt;span style="font-size:16;"&gt; Due to an unfortunate accident&lt;/span&gt;&lt;span style="font-size:16;"&gt; the entire Puce family had been lost at sea whilst returning from holiday leaving&lt;/span&gt;&lt;span style="font-size:16;"&gt; the Rat as next in line to inherit the&lt;/span&gt;&lt;span style="font-size:16;"&gt; title of duke.&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;Lacking an education, he turned to Duc Beauregard, who governed a neighbouring province, for&lt;/span&gt;&lt;span style="font-size:16;"&gt; advice on how to best manage his&lt;/span&gt;&lt;span style="font-size:16;"&gt; lands. More than&lt;/span&gt;&lt;span style="font-size:16;"&gt; happy to&lt;/span&gt;&lt;span style="font-size:16;"&gt; advise the poor fool, Duc Beauregard sent over a handful of his most loyal staff to assist and thanks to this aid the Rat now runs a respectful, if&lt;/span&gt;&lt;span style="font-size:16;"&gt; impoverished,&lt;/span&gt;&lt;span style="font-size:16;"&gt; kingdom.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;-&lt;span style=""&gt;         &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size:16;"&gt;The Snake&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Real Name: Duc Beauregard&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;Biography: The Snake was once&lt;/span&gt;&lt;span style="font-size:16;"&gt; made governor to some of the&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_texgjQxS2kk/Rd9ItsXxWkI/AAAAAAAAACI/1w1M5zWVaU8/s1600-h/snake.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 187px; height: 186px;" src="http://1.bp.blogspot.com/_texgjQxS2kk/Rd9ItsXxWkI/AAAAAAAAACI/1w1M5zWVaU8/s320/snake.jpg" alt="" id="BLOGGER_PHOTO_ID_5034822858265680450" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; richest provinces in the&lt;/span&gt;&lt;span style="font-size:16;"&gt; homeland where he m&lt;/span&gt;&lt;span style="font-size:16;"&gt;ade an&lt;/span&gt;&lt;span style="font-size:16;"&gt; extremely fruitful but less than honourable living from u&lt;/span&gt;&lt;span style="font-size:16;"&gt;nder declaring the taxes&lt;/span&gt;&lt;span style="font-size:16;"&gt; collected fro&lt;/span&gt;&lt;span style="font-size:16;"&gt;m his people.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;The king was eventually made aware of this and decided to have&lt;/span&gt;&lt;span style="font-size:16;"&gt; him&lt;/span&gt;&lt;span style="font-size:16;"&gt; exiled to &lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;Britain&lt;/st1:place&gt;&lt;/st1:country-region&gt; in order to keep him at arms length whilst&lt;/span&gt;&lt;span style="font-size:16;"&gt; still making use of his talents. Execution was, unfortunately, out of the question as killing such a popular leader with his own hand could well have&lt;/span&gt;&lt;span style="font-size:16;"&gt; sparked &lt;/span&gt;&lt;span style="font-size:16;"&gt;a revolution.&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;During one of his first military encounters in &lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;Britain&lt;/st1:place&gt;&lt;/st1:country-region&gt; he went up against your father, losing an&lt;/span&gt;&lt;span style="font-size:16;"&gt; eye to him in a skirmish. On that day the&lt;/span&gt;&lt;span style="font-size:16;"&gt; Snake swore he would not rest&lt;/span&gt;&lt;span style="font-size:16;"&gt; until the decapitated heads of your entire family were lined-up on spikes outside of his keep.&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;Already back to his old tricks, the Snake has his&lt;/span&gt;&lt;span style="font-size:16;"&gt; greasy hands in the Rats back pocket,&lt;/span&gt;&lt;span style="font-size:16;"&gt; draining his coffers with help from the&lt;/span&gt;&lt;span style="font-size:16;"&gt; corrupt tax officials initially sent over to give him aid.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy" style="margin-left: 36pt; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;-&lt;span style=""&gt;         &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size:16;"&gt;The Pig&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Real name: Duc&lt;/span&gt;&lt;span style="font-size:16;"&gt; Truffe&lt;/span&gt;&lt;span style="font-size:16;"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;Biography: When the Pig was&lt;/span&gt;&lt;span style="font-size:16;"&gt; born it is rumored he looked so hideous that his parents abandoned him in&lt;/span&gt;&lt;span style="font-size:16;"&gt; the street.&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;Whatever&lt;/span&gt;&lt;span style="font-size:16;"&gt; the case, it is known&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_texgjQxS2kk/Rd9JUcXxWlI/AAAAAAAAACQ/LkTZ6m6hC7I/s1600-h/pig.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 164px; height: 201px;" src="http://4.bp.blogspot.com/_texgjQxS2kk/Rd9JUcXxWlI/AAAAAAAAACQ/LkTZ6m6hC7I/s320/pig.jpg" alt="" id="BLOGGER_PHOTO_ID_5034823523985611346" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; tha&lt;/span&gt;&lt;span style="font-size:16;"&gt;t he was taken in by a group&lt;/span&gt;&lt;span style="font-size:16;"&gt; of traveling bandits who raided small to&lt;/span&gt;&lt;span style="font-size:16;"&gt;wns and villages throughout &lt;/span&gt;&lt;span style="font-size:16;"&gt;the homeland.&lt;/span&gt;&lt;span style="font-size:16;"&gt; Whilst growing-up with this&lt;/span&gt;&lt;span style="font-size:16;"&gt; small army of rogues he was&lt;/span&gt;&lt;span style="font-size:16;"&gt; vastly underfed, however af&lt;/span&gt;&lt;span style="font-size:16;"&gt;ter developing a crude understanding of basic military tactics and being nominated as their leader, the Pig made sure that he had first call on the best foods after eac&lt;/span&gt;&lt;span style="font-size:16;"&gt;h raid and has&lt;/span&gt;&lt;span style="font-size:16;"&gt; overcompensated ever since.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;After one of the Pigs successful raids, the Wolf paid a visit to his encampment&lt;/span&gt;&lt;span style="font-size:16;"&gt; saying he was in search of a leader to command an&lt;/span&gt;&lt;span style="font-size:16;"&gt; army and after seeing the long scar on the Pigs left arm the Wolf became insistent that he was the rig&lt;/span&gt;&lt;span style="font-size:16;"&gt;ht man for the job.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;To this day it is still unclear why&lt;/span&gt;&lt;span style="font-size:16;"&gt; the Wolf thought the Pig was the best choice or why the king himself agreed with the Wolfs proposition to grant the Pig&lt;/span&gt;&lt;span style="font-size:16;"&gt; dukedom but however this cam&lt;/span&gt;&lt;span style="font-size:16;"&gt;e to be, the Pig now runs an effective if over populated kingdom.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;-&lt;span style=""&gt;         &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size:16;"&gt;The Wolf&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Real name: Duc Volpe &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;Biography: The Wolfs' past is&lt;/span&gt;&lt;span style="font-size:16;"&gt; shrouded with mystery and what i&lt;/span&gt;&lt;span style="font-size:16;"&gt;s known of his history is mainly patched together from stories and unreliable rumours alone. This aside, it is believed that both of&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_texgjQxS2kk/Rd9Jz8XxWmI/AAAAAAAAACY/oqRZ0I74wNk/s1600-h/wolf.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 164px; height: 214px;" src="http://2.bp.blogspot.com/_texgjQxS2kk/Rd9Jz8XxWmI/AAAAAAAAACY/oqRZ0I74wNk/s320/wolf.jpg" alt="" id="BLOGGER_PHOTO_ID_5034824065151490658" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; his parents died from natural causes in close succession shortly after his eighteenth birthday.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;After receiving his dukedom, the&lt;/span&gt;&lt;span style="font-size:16;"&gt; Wolf took it upon himself to go travelling, stating he needed some time to think things through, leaving his loyal serfs to manage the lands for him. Nobody knows for certain where he went but he&lt;/span&gt;&lt;span style="font-size:16;"&gt; returned a year later with a new companion calling himself the Pig.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;After a visit to the king of the homeland himself, he began to instigate his invasion plans of &lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;Britain&lt;/st1:place&gt;&lt;/st1:country-region&gt; with the Pig in to&lt;/span&gt;&lt;span style="font-size:16;"&gt;w as his right hand man.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="copy"&gt;&lt;span style="font-size:16;"&gt;There have also been wild accusations flying around the kings' court that the Wolf has somehow become involved with the "Order of Blac&lt;/span&gt;&lt;span style="font-size:16;"&gt;k Knights", however there is only unsubstantiated and anecdotal evidence to support these claims.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;9.5/10&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) Stronghold 2&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:16;"&gt;Now, this is a misery! &lt;i style=""&gt;Stronghold&lt;/i&gt;, that great game, shameless ruined by this junk! The&lt;/span&gt;&lt;span style="font-size:16;"&gt; game is now 3D, and probably 10x slower than &lt;i style=""&gt;Stronghold&lt;/i&gt;. And it’s not optimized, too. It works bad on &lt;i style=""&gt;Athlon 3000+, GF 6600GT &lt;/i&gt;and &lt;i style=""&gt;1GB RAM&lt;/i&gt;. Pretty&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/Rd9LQMXxWnI/AAAAAAAAACg/BHLaNSr1QYw/s1600-h/stronghold2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 243px; height: 181px;" src="http://3.bp.blogspot.com/_texgjQxS2kk/Rd9LQMXxWnI/AAAAAAAAACg/BHLaNSr1QYw/s320/stronghold2.jpg" alt="" id="BLOGGER_PHOTO_ID_5034825649994422898" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; bad, isn’t it? And the story is somewhat stupid. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Oh, I almost forgot. &lt;i style=""&gt;Voice acting&lt;/i&gt;. When I heard folks talk, I had nightmares for one week. And graphic is much, much worse than in &lt;i style=""&gt;Stronghold&lt;/i&gt;. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Sad.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;4/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-8289405481849552033?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/8289405481849552033/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=8289405481849552033' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/8289405481849552033'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/8289405481849552033'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/4.html' title='4. Stronghold versus Stronghold 2'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_texgjQxS2kk/Rd9Ha8XxWiI/AAAAAAAAAB4/Gixq59ygwDk/s72-c/Stronghold.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-3852818031483275803</id><published>2007-02-26T00:35:00.000+01:00</published><updated>2008-12-10T12:04:40.292+01:00</updated><title type='text'>3. Worms 2D (World Party, because I played them mostly) vs. Worms 3D (All made in 3D)</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:26;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;              &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;    We have a small evolution here&lt;/span&gt;&lt;span style="font-size:16;"&gt;. Famous &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;&lt;i style=""&gt;Worms&lt;/i&gt;&lt;/st1:place&gt;&lt;/st1:city&gt; became 3D by the end of 2003. Is that good move? Yes and no. Let’s see!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;a) &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Worms&lt;/st1:place&gt;&lt;/st1:city&gt; World Party&lt;/span&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_texgjQxS2kk/RdiXucXxWgI/AAAAAAAAABg/qZMWUO-_iHo/s1600-h/WWP.gif"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://1.bp.blogspot.com/_texgjQxS2kk/RdiXucXxWgI/AAAAAAAAABg/qZMWUO-_iHo/s320/WWP.gif" alt="" id="BLOGGER_PHOTO_ID_5032939407732201986" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;Is there any person in the&lt;/span&gt;&lt;span style="font-size:16;"&gt; world that hasn’t heard about this legend? No? I knew that. &lt;i style=""&gt;Worms World Party &lt;/i&gt;are made in 2001. I have spent thousand&lt;/span&gt;&lt;span style="font-size:16;"&gt; of hours playing them with my friends. And I’m not sorry for that. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;This game is art. Who doesn’t enjoy watching&lt;span style=""&gt;  &lt;/span&gt;cute,&lt;/span&gt;&lt;span style="font-size:16;"&gt; little worms hitting each other with bazooka, mortar, war axe, minigun, giant donkey, etc. My favorite is &lt;i style=""&gt;Holy Hand&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:16;"&gt;&lt;i style=""&gt; Grenade&lt;/i&gt; (HALLELUJAH! KA-BOOOM!!!). The game is like a opium. You can’t stop when YOU want, but when&lt;/span&gt;&lt;span style="font-size:16;"&gt; GAME want it. That is the reason I stopped playing it. I saved my life... hehe. The game is so simple that, no matter how hard I tried, I didn’t succeeded&lt;/span&gt;&lt;span style="font-size:16;"&gt; in finding its flaws.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;9.5/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Worms&lt;/st1:place&gt;&lt;/st1:city&gt; made in 3D&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;span style=""&gt;       &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:16;"&gt;First 3D worms are made in 2003, named&lt;/span&gt;&lt;span style="font-size:16;"&gt; &lt;i style=""&gt;Worms 3D &lt;/i&gt;(oh, my, how innovative...). And it was pretty good, but it had (then and&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/RdiYF8XxWhI/AAAAAAAAABo/UEu5kxJMj5E/s1600-h/worms3d.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://3.bp.blogspot.com/_texgjQxS2kk/RdiYF8XxWhI/AAAAAAAAABo/UEu5kxJMj5E/s320/worms3d.jpg" alt="" id="BLOGGER_PHOTO_ID_5032939811459127826" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; now) one big problem: camera’s angle. It was hard to climb on anything, because of it. Like WWP, this game don’t have any serious flaws (except 3D, maybe...), but when crossed in third dimension, game lost some of it atmosphere... I don’t know why.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate:&lt;span style="color:red;"&gt; 8/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-3852818031483275803?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/3852818031483275803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=3852818031483275803' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/3852818031483275803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/3852818031483275803'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/3_18.html' title='3. Worms 2D (World Party, because I played them mostly) vs. Worms 3D (All made in 3D)'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_texgjQxS2kk/RdiXucXxWgI/AAAAAAAAABg/qZMWUO-_iHo/s72-c/WWP.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-2550526469732362834</id><published>2007-02-25T00:37:00.000+01:00</published><updated>2008-12-10T12:04:40.639+01:00</updated><title type='text'>2. Age of Empires II vs. Age of Empires III</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:26;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;There is no real gamer who&lt;/span&gt;&lt;span style="font-size:16;"&gt; didn’t played at least one “Age of Empires” game. Those games are product of a genius. First one was&lt;/span&gt;&lt;span style="font-size:16;"&gt; revolution, second and it’s expansion was great. Third is&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_texgjQxS2kk/RdZCG8XxWeI/AAAAAAAAABI/4XsApvCqRzw/s1600-h/AoE2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://1.bp.blogspot.com/_texgjQxS2kk/RdZCG8XxWeI/AAAAAAAAABI/4XsApvCqRzw/s320/AoE2.jpg" alt="" id="BLOGGER_PHOTO_ID_5032282320685586914" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; just a RTS without soul&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;a) Age of Empires II&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;This game was made 1999. It was pretty like first &lt;i style=""&gt;AoE&lt;/i&gt;, with&lt;/span&gt;&lt;span style="font-size:16;"&gt; just enough changes to make it &lt;i style=""&gt;stand-alone&lt;/i&gt; game. Battlefield is now moved to medieval era, instead of ancient times (first game). Graphic&lt;/span&gt;&lt;span style="font-size:16;"&gt; quality is increased, so don’t expect from house to be larger than a soldier... &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;But graphic is on second place. Most important is GAMEPLAY. There are 13&lt;/span&gt;&lt;span style="font-size:16;"&gt; civilizations: Britons, Byzantines, Franks, Mongols, Turks, Saracens, Celts, Vikings, Persians, Teutons, Goths,&lt;/span&gt;&lt;span style="font-size:16;"&gt; Chinese and Japanese. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span style="font-size:16;"&gt;In campaigns, you can free &lt;st1:place st="on"&gt;&lt;st1:country-region st="on"&gt;Scotland&lt;/st1:country-region&gt;&lt;/st1:place&gt; from English invaders (first campaign with William&lt;/span&gt;&lt;span style="font-size:16;"&gt; Wallace), fight with Joan of Arc against English invaders (second campaign, poor Britons...), battle crusaders in infernally middle-eastern&lt;/span&gt;&lt;span style="font-size:16;"&gt; deserts (third, Saladin’s campaign), try to conquer whole world (fourth, Genghis Kahn’s campaign), or try to reincarnate Roman Empire (last, Frederick&lt;/span&gt;&lt;span style="font-size:16;"&gt; Barbarossa’s campaign). Campaigns are interesting, with historical lessons between missions. &lt;span style=""&gt;       &lt;/span&gt;One, and maybe only flaw is poor diplomatic options.&lt;/span&gt;&lt;span style="font-size:16;"&gt; There are only several: be ally, neutral or enemy, and send tribute. With more options, game would certainly become a legend. That’s it&lt;/span&gt;&lt;span style="font-size:16;"&gt; about &lt;i style=""&gt;AoE II&lt;/i&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;8.5/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) Age of Empires III&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;Sad part of the story. I don’t know, game is...&lt;/span&gt;&lt;span style="font-size:16;"&gt; just a ordinary RTS. To be honest, it’s totally OK, but it’s just... not AoE. Campaign is not historically correct, and&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_texgjQxS2kk/RdZCl8XxWfI/AAAAAAAAABQ/P3spmvARToc/s1600-h/AoE3.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://1.bp.blogspot.com/_texgjQxS2kk/RdZCl8XxWfI/AAAAAAAAABQ/P3spmvARToc/s320/AoE3.jpg" alt="" id="BLOGGER_PHOTO_ID_5032282853261531634" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; story is somewhat stupid. If I remember, it’s about searching for something powerful magic item or location in &lt;st1:place st="on"&gt;South America&lt;/st1:place&gt;. WTF? Magic? No, this can’t be! It’s a NIGHTMARE! MUUUUUUUM!!! HELP!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;          &lt;/span&gt;Graphic is good, it’s a fact. But another bad thing is &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;&lt;i style=""&gt;Major&lt;/i&gt;&lt;/st1:placename&gt;&lt;i style=""&gt; &lt;st1:placetype st="on"&gt;City&lt;/st1:placetype&gt;&lt;/i&gt;&lt;/st1:place&gt;, and its improvements, which&lt;span style=""&gt;  &lt;/span&gt;are almost useless. Crate with 300 food? Why the hell I need that? To build one soldier? Don’t make me laugh... &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;7/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-2550526469732362834?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/2550526469732362834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=2550526469732362834' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2550526469732362834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2550526469732362834'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/2.html' title='2. Age of Empires II vs. Age of Empires III'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_texgjQxS2kk/RdZCG8XxWeI/AAAAAAAAABI/4XsApvCqRzw/s72-c/AoE2.jpg' height='72' width='72'/><thr:total>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-7179457284557277091</id><published>2007-02-24T00:38:00.000+01:00</published><updated>2008-12-10T12:04:41.139+01:00</updated><title type='text'>1.TES III: Morrowind vs. TES IV: Oblivion</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:26;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;a) Morrowind&lt;/span&gt;&lt;/b&gt;&lt;p class="MsoNormal"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_texgjQxS2kk/RdY-XcXxWbI/AAAAAAAAAAk/tBiBAdTaXPE/s1600-h/morrowind_4.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://3.bp.blogspot.com/_texgjQxS2kk/RdY-XcXxWbI/AAAAAAAAAAk/tBiBAdTaXPE/s320/morrowind_4.jpg" alt="" id="BLOGGER_PHOTO_ID_5032278206106917298" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;So, the famous game from the&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt; &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;&lt;i style=""&gt;Bethesda&lt;/i&gt;&lt;/st1:place&gt;&lt;/st1:city&gt;&lt;i style=""&gt; &lt;/i&gt;team, made in 2002. Excellent RPG game, although &lt;span style=""&gt; &lt;/span&gt;with confusing&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt; Journal. It was&lt;/span&gt;&lt;span style="font-size:16;"&gt; really huge game, that only the bravest men could face (well, &lt;i style=""&gt;Daggerfall &lt;/i&gt;was bigger, but that was really insanely huge game). Certainly, the game has its flaws, like not-so-smart AI,&lt;/span&gt;&lt;span style="font-size:16;"&gt; bugs, confusing Journal (said before), etc. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;9/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=";font-size:16;color:red;"  &gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="font-size:20;"&gt;b) Oblivion&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Ah, the newest &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;&lt;i style=""&gt;Bethesda&lt;/i&gt;&lt;/st1:place&gt;&lt;/st1:city&gt;&lt;i style=""&gt; &lt;/i&gt;game.&lt;/span&gt;&lt;span style="font-size:16;"&gt; Made 2006. A lot of &lt;i style=""&gt;hype&lt;/i&gt; made about it. Fantastic story,&lt;/span&gt;&lt;span style="font-size:16;"&gt; breath-taking graphic, intelligent NPC-s, huge&lt;/span&gt;&lt;span style="font-size:16;"&gt; world to explore... Yeah, right. On a paper, it looks perfect, but realization is&lt;/span&gt;&lt;span style="font-size:16;"&gt; problem:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;-&lt;span style=""&gt;         &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size:16;"&gt;Fantastic story: I don’t think so. It’s a classic fairytale.&lt;/span&gt;&lt;span style="font-size:16;"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Good guy (Emperor) had a&lt;span style=""&gt;  &lt;/span&gt;vision: Invasion of Tamriel by forces of darkness. His sons are&lt;/span&gt;&lt;span style="font-size:16;"&gt; killed, and&lt;span style=""&gt;  &lt;/span&gt;he is running away from assassins through the&lt;/span&gt;&lt;span style="font-size:16;"&gt; Imperial prison. There, he finds YOU, rotting in cell (stole an apple, I guess). Strange, he stops and enjoy in&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_texgjQxS2kk/RdY-vMXxWcI/AAAAAAAAAAs/qyqKvyvPBoY/s1600-h/obliv17B.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://2.bp.blogspot.com/_texgjQxS2kk/RdY-vMXxWcI/AAAAAAAAAAs/qyqKvyvPBoY/s320/obliv17B.jpg" alt="" id="BLOGGER_PHOTO_ID_5032278614128810434" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; chat with you, while assassins are right behind him. Little strange, but OK. I mean, he’s an emperor, he can do whatever he wants. When he told you enough&lt;/span&gt;&lt;span style="font-size:16;"&gt; about astrology, you continue through the secret passage in your cell.&lt;/span&gt;&lt;span style="font-size:16;"&gt; After killing a bunch of goblins and terrorists, your dear emperor die. Before he died, he gave you an amulet, and told you what to do with it. He gave&lt;/span&gt;&lt;span style="font-size:16;"&gt; whole fate of Tamriel in criminal’s hands. Strange, eh? But OK. Let’s go on. When you exit the sewers, you need to go to the &lt;i style=""&gt;Weynon Priory&lt;/i&gt;. There you must find one priest. He send&lt;/span&gt;&lt;span style="font-size:16;"&gt; you to &lt;i style=""&gt;Kvatch&lt;/i&gt;, where you must find emperor’s heir, Martin (he doesn’t know he’s an emperor – poor guy, whole life working for a mediocre priest’s salary, instead of enjoining, like his&lt;/span&gt;&lt;span style="font-size:16;"&gt; brothers... ccc.). You entered Kvatch, and – what a surprise! It’s burned to the ground. Look’s like a &lt;i style=""&gt;Panzer &lt;/i&gt;division was here, but no! Satan (Dagon) himself, and his&lt;/span&gt;&lt;span style="font-size:16;"&gt; minions, was here! You must free the town with a bunch of soldiers, and get Martin to Weynon Priory. You get there with him, and – guess! It’s attacked! Wow. You kill&lt;/span&gt;&lt;span style="font-size:16;"&gt; terrorists, find that priest from the beginning of the story (he tells you that silly amulet is taken) and get to the only safe place on Earth – &lt;i style=""&gt;Cloud Ruler&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:16;"&gt;&lt;i style=""&gt; Temple&lt;/i&gt;. From there you must get some weird stuff for Martin to recover silly amulet, which is taken by terrorist’s mastermind into his realm. When you recover the&lt;/span&gt;&lt;span style="font-size:16;"&gt; amulet, you go to the &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;&lt;i style=""&gt;Imperial&lt;/i&gt;&lt;/st1:placename&gt;&lt;i style=""&gt; &lt;st1:placetype st="on"&gt;City&lt;/st1:placetype&gt; &lt;st1:placetype st="on"&gt;Temple&lt;/st1:placetype&gt;&lt;/i&gt;&lt;/st1:place&gt;&lt;i style=""&gt; district&lt;/i&gt; to use the amulet to stop evil forces from invading Tamriel. When you reach &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Temple&lt;/st1:place&gt;&lt;/st1:city&gt; district,&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_texgjQxS2kk/RdY_F8XxWdI/AAAAAAAAAA0/w8lPglB9F4o/s1600-h/oblivion.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://1.bp.blogspot.com/_texgjQxS2kk/RdY_F8XxWdI/AAAAAAAAAA0/w8lPglB9F4o/s320/oblivion.jpg" alt="" id="BLOGGER_PHOTO_ID_5032279004970834386" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:16;"&gt; guess what! It’s attacked! How unpredictable! You and Martin rush into temple and Martin transforms himself into a dragon, using the amulet, and defeat Satan (Mehrunes Dagon), but he dies too. How noble. And there ends the main quest. What cliché.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;-&lt;span style=""&gt;         &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size:16;"&gt;Fantastic gameplay: Just one thing to say: &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;This is &lt;i style=""&gt;Call of Duty&lt;/i&gt; with medieval weapons and some magic.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt;-&lt;span style=""&gt;         &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size:16;"&gt;Breath – taking graphic and physic: Well, I can’t comply about this. Only one thing to say: Well done, &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;&lt;i style=""&gt;Bethesda&lt;/i&gt;&lt;/st1:place&gt;&lt;/st1:city&gt;!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style=""&gt; &lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Rate: &lt;span style="color:red;"&gt;7.5/10&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;span style="font-size:16;"&gt;&lt;span style="color:red;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-7179457284557277091?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/7179457284557277091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=7179457284557277091' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/7179457284557277091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/7179457284557277091'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/1.html' title='1.TES III: Morrowind vs. TES IV: Oblivion'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_texgjQxS2kk/RdY-XcXxWbI/AAAAAAAAAAk/tBiBAdTaXPE/s72-c/morrowind_4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5370788519063590356.post-2075807992366505023</id><published>2007-02-17T00:39:00.000+01:00</published><updated>2008-12-10T12:04:41.401+01:00</updated><title type='text'>Old PC games vs. The new one’s</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_texgjQxS2kk/RdY9-sXxWaI/AAAAAAAAAAY/JBG5gqAtbOY/s1600-h/5772_full.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 326px; height: 239px;" src="http://4.bp.blogspot.com/_texgjQxS2kk/RdY9-sXxWaI/AAAAAAAAAAY/JBG5gqAtbOY/s320/5772_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5032277780905154978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;span lang="SR"  style="font-size:16;"&gt;&lt;span style=""&gt; &lt;/span&gt;Introduction&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span lang="SR"  style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 36pt;"&gt;&lt;span lang="SR"  style="font-size:16;"&gt;Hello! This is my first blog, so forgive me for some eventual mistakes. In this blog, I will write about the problem that bother many gamers. Or least I think so...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;Now, the problem is (fanfare, please…) lack of ideas and innovation in PC games. You certainly noticed that all the games of the specific genre are practically SAME. For example, look at Medal of Honor and Call of Duty (1 or 2, whatever). There certainly are some improvements, like AI, graphic and some minor things, but did you noticed ANY radical changes in gameplay? No? What a surprise! Their  mechanic is almost same like mechanics in &lt;span style="font-style: italic;"&gt;Wolfenstein 3D, &lt;/span&gt;for exmaple.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;In this blog, I will compare some new games (2005-2007), with their older brothers. This is just the beginning. There will be more games. I think I will add one comparing by a day (or two), so don’t worry, there will be plenty to read!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;*Note: All that is written here is my personal opinion. All games that are here are OK, but mostly, their “old brothers” are better.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;  &lt;/p&gt;&lt;b style=""&gt;&lt;span style="font-size:26;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-size:16;"&gt;&lt;span style="color:red;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5370788519063590356-2075807992366505023?l=oldversusnew.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oldversusnew.blogspot.com/feeds/2075807992366505023/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5370788519063590356&amp;postID=2075807992366505023' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2075807992366505023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5370788519063590356/posts/default/2075807992366505023'/><link rel='alternate' type='text/html' href='http://oldversusnew.blogspot.com/2007/02/old-pc-games-vs-new-ones.html' title='Old PC games vs. The new one’s'/><author><name>DBrother</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_texgjQxS2kk/RdY9-sXxWaI/AAAAAAAAAAY/JBG5gqAtbOY/s72-c/5772_full.jpg' height='72' width='72'/><thr:total>4</thr:total></entry></feed>
